Photography Copyright Osman Ullah

10.29.08

Finally trying a mac

So I have been kind of hesitant to try macs for a few reasons:

  • They are very trendy and “hip”, which usually makes things less attractive to me
  • They are expensive, and my PC has been working pretty well for me
  • I have workflows and a good environment set up on my PC, not to mention some expensive software (MS Office, Adobe Photoshop)
  • I am used to using PCs…been using them since my dad bought us a 33mhz 486
  • Any time I spend briefly on a mac drives me a little insane because of the keyboard shortcuts and other differences
  • I am not a big fan of trackpads. I really like pointing sticks.

However, as of late, I have been flirting more and more with the idea of a mac. I finally decided to try one out:

  • Most of the colleagues who I really respect for their engineering talent and intelligence love their macs
  • I want to develop an iPhone app or two, and the only way to do it is with a mac
  • My PC has been giving me a real headache as far as hardware issues. Software wise, it’s been fine but the hardware problems are starting to drive me up a wall…the computer is almost 3 years old now.
  • Newer macs have really large touchpads with multitouch which seems like it could be better than using a pointing stick
  • Apple says 50% of students are using macs. If this is true, it really says a lot about the long term prospects of the platform. Something developers, including myself, should be watching very closely.
  • I need a mac to develop iPhone apps. ;)

So the real reason I got one was out of necessity. I figured I would try it out as a secondary machine and see how I like it. I got a pretty sweet deal on a black 2.4ghz macbook. Well, lo and behold, my inner geek came out as soon as I opened the box; I started to settle in. Add / remove some dock icons, customize my terminal, set up mail and firefox, etc. I think I am going to try to use it as my primary machine.

Some initial observations:

  • Macbooks don’t have home/end/pageup/pagedown buttons. I was not aware of this fact. So far it has not been an issue but once I start to do some real work I fear it might drive me up a wall.
  • The text anti aliasing is a little weird compared to my PC. I think I am starting to get used to it, but if I pay attention it makes me squint.
  • The keyboard shortcuts are really frustrating. Muscle memory is hard to break. Only after 4-5 hours I am finally remembering to hit command-L instead of command-D for the address bar in Firefox. Again, once I start doing some serious work, we will see how it goes. I think it can be overcome in a day or two with some perseverance.
  • I love the fact that is UNIX under the hood. Being able to open up a terminal and have access to all the UNIX goodness is pretty awesome.
  • I do like the touchpad. It is large enough to go across the screen in one swipe, and the multitouch behavior is very cool and convenient. Still getting used to right-clicking though.
  • I still don’t know what I am going to do about my MS Office and Photoshop. There is always the last ditch option of bootcamp or a VM like Parallels / VMware…
  • The screen is a little annoying…the viewing angle is really, really narrow. From what I have read, this is not an issue with Macbook Pros. Also the screen is a little on the small side. Very useable, but I think I would definitely benefit from the larger screen on an MBP.

So overall my experience has been pretty positive so far…a few grumbles here and there but I think it will be a good relationship. If I decide to stick with it, in a few months I may need to sell this macbook and upgrade to a unibody MBP for the 15″ screen. That remains to be seen, because one of my main gripes about macs is the price. A little deal hunting on eBay and craigslist can alleviate that problem. It’s also easier to justify the price when the new unibody macbooks seem like they are really well built.

Posted in Development, Flex, Ramblings at 11:18 pm by Osman Ullah

05.19.08

AIM Express 7.0 is Beta!

I am happy to announce we have just released AIM Express 7.0 to beta! It’s a web-based IM client which is going to replace the current experience on aimexpress.com. This version is flash based and utilizes the wimas3 libraries I mentioned earlier. There is no installation required, so check it out on the beta site and and be sure to leave your feedback!

Posted in Announcements, Development, Flex at 10:10 am by Osman Ullah

05.12.08

Writing IM Apps in Flash

So this has been chugging along for a couple months now, but I never got a chance to blog about it. We have been working pretty hard on an Open Source AS3 (ActionScript 3.0) library which leverages the Open AIM Web Services. We finished wimas3 a couple months ago. This library will allow developers to easily integrate AIM functionality into any Flash application. So far, feedback has been really positive and we already have a few third party developers who are tinkering with the libraries and making contributions.

If you are interested in writing a Flash / Flex / Air application which leverages AIM, check out the Quick Start Guide. I haven’t received much feedback on it yet, so please let me know what you think!

Also remember, AIM isn’t just for IM. You can use the network for small data transfer which enables you to write multiplayer games that can do all communication via the AIM network. We have a Google Group set up, so please sign up and send out any questions you may have. We would love to hear from you!

Good luck and happy coding.

Posted in Development at 3:06 pm by Osman Ullah

11.27.07

Finally an update

First order of business: I realized that the body really should have the white background, not the sidebar. I flipped them and it looks much better. The emphasis is where it should be.

Second: It’s been a while since my last update, but I think I might have some material which will allow me to post more regularly. I’ve started playing around with Flex, and I think I might finally be able to come up with some stuff to write. While it’s easy to put together something that runs pretty quickly, it is also very powerful and you can get really involved with doing some more advanced things like custom layout, custom skins, etc. As I delve deeper into the Flex world I expect I’ll be working on some things which will (hopefully) be interesting to others as well.

Overall, though, it seems that the Achilles heel of Flex for general use in rich internet apps seems to be the lack of proper HTML rendering. Without this, any kind of product which wishes to render HTML content in their application is kind of left hanging. Flex supports a few select HTML tags, but even something basic like showing an inline image is not possible without some really nasty hacks. Quite a few developers have written about this problem, but I hope as I get into the platform a little more I can share some thoughts on things which are a little more original. It’s a good start though. :)

Posted in Development, Flex at 12:38 am by Osman Ullah

03.06.07

How to make crap code worse

I came across this interesting article on 5 ways to make crap code worse. Very entertaining, and it also gives any programmer some stuff to think about.

An interesting question for me is when do you draw the line between fixing really, really ugly code and just leaving well enough alone? Sometimes you are fixing old, worn out duct tape by piling on more, but just as bad, duct tape.

Posted in Development, Miscellaneous at 8:47 am by Osman Ullah

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